FexFX--PublicMaps Map Pack(v1.52.0)
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DESCRIPTION:
This map pack adjusts the existing map scripts so that the FX-Mammoth map size can be used with Great Plains, Highlands, Hub, Ice Age, Inland Sea, Lakes, Maze, Mirror, Oasis, Pangea, Ring, Team_Battleground, Terra, Tilted Axis and Wheel map types.


DETAILS:
FX-Mammoth defaults to 40x25 plots with the Archipelago, Balanced, Continents, Custom Continents and Islands map types.  For these map types this map pack is unnecessary.  For each of the above mentioned map types however, the scripts for each map had to be modified to allow for an additional map size.  As with the original map sizes, none of these maps use the default plot sizes, opting instead for custom plot sizes for each map size option.  Below are the Plot Sizes for Mammoth with each of the map types included in this map pack:
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Great Plains - 22x17
Highlands - 32x20
Hub - 32x20
Ice Age - 40x16
Inland Sea - 26x16
Lakes - 26x16
Maze - 30x17
Mirror - 26x16
Oasis - 28x17
Pangea - 32x20
Ring - 32x20
Team_Battleground - 20x13 or 16x16 depending on team placement choices.
Terra - 47x30
Tilted Axis - 31x31
Wheel - 32x20
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Please note that Terra may run pooly on some computers at this size.


NOTES:
One Plot equals four grid squares.  
The Mammoth map defaults to 40x25 which is a grid of 160x100, or 16,000 map squares.  
The original Huge map size defaults to 30x20 which is 120x80 or 9,600 map squares.
While some of the above sizes are smaller than the default size for Huge, each of them follows the same sizing schema as the original map sizes.  For example, the Inland Sea map type is 21x13 on Huge and 26x16 on Mammoth.


INSTALLATION:
To install this Map Pack, simply extract all of the files into:
My Documents\My Games\Sid Meier's Civilization 4\PublicMaps
These maps should cause no problems even if you are not running the MODs which contain the Mammoth map size.


COMPATABILITY:
These maps have been tested under version 1.52 of Sid Meier's Civilization IV.